Re: [PATCH V6 4/8] block, bfq: turn bfqq_data into an array in bfq_io_cq
From: Damien Le Moal
Date: Sun Nov 20 2022 - 19:39:44 EST
On 11/4/22 01:26, Paolo Valente wrote:
> When a bfq_queue Q is merged with another queue, several pieces of
> information are saved about Q. These pieces are stored in the
> bfqq_data field in the bfq_io_cq data structure of the process
> associated with Q.
>
> Yet, with a multi-actuator drive, a process may get associated with
> multiple bfq_queues: one queue for each of the N actuators. Each of
> these queues may undergo a merge. So, the bfq_io_cq data structure
> must be able to accommodate the above information for N queues.
>
> This commit solves this problem by turning the bfqq_data scalar field
> into an array of N elements (and by changing code so as to handle
> this array).
>
> This solution is written under the assumption that bfq_queues
> associated with different actuators cannot be cross-merged. This
> assumption holds naturally with basic queue merging: the latter is
> triggered by spatial locality, and sectors for different actuators are
> not close to each other. As for stable cross-merging, the assumption
The last sector served by actuator N is very close to the first sector
served by actuator N+1 :)
So I am not sure this argument is valid. Better explanation required here
I think.
> here is that it is disabled.
>
> Signed-off-by: Gabriele Felici <felicigb@xxxxxxxxx>
> Signed-off-by: Gianmarco Lusvardi <glusvardi@xxxxxxxxxx>
> Signed-off-by: Giulio Barabino <giuliobarabino99@xxxxxxxxx>
> Signed-off-by: Emiliano Maccaferri <inbox@xxxxxxxxxxxxxxxxxxxxxx>
> Signed-off-by: Paolo Valente <paolo.valente@xxxxxxxxxx>
> ---
> block/bfq-iosched.c | 72 ++++++++++++++++++++++++---------------------
> block/bfq-iosched.h | 12 +++++---
> 2 files changed, 47 insertions(+), 37 deletions(-)
>
> diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
> index 01528182c0c5..f44bac054aaf 100644
> --- a/block/bfq-iosched.c
> +++ b/block/bfq-iosched.c
> @@ -404,7 +404,7 @@ void bic_set_bfqq(struct bfq_io_cq *bic,
> * we cancel the stable merge if
> * bic->stable_merge_bfqq == bfqq.
> */
> - struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data;
> + struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx];
> bic->bfqq[is_sync][actuator_idx] = bfqq;
>
> if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) {
> @@ -1175,9 +1175,10 @@ static void
> bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
> struct bfq_io_cq *bic, bool bfq_already_existing)
> {
> - struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data;
> unsigned int old_wr_coeff = 1;
> bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
> + unsigned int a_idx = bfqq->actuator_idx;
> + struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
>
> if (bfqq_data->saved_has_short_ttime)
> bfq_mark_bfqq_has_short_ttime(bfqq);
> @@ -1827,6 +1828,16 @@ static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
> return bfqq_weight > in_serv_weight;
> }
>
> +/* get the index of the actuator that will serve bio */
> +static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
> +{
> + /*
> + * Multi-actuator support not complete yet, so always return 0
> + * for the moment.
> + */
> + return 0;
> +}
??? This was added in patch 1. Why again here ?
> +
> static bool bfq_better_to_idle(struct bfq_queue *bfqq);
>
> static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
> @@ -1881,7 +1892,9 @@ static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
> wr_or_deserves_wr = bfqd->low_latency &&
> (bfqq->wr_coeff > 1 ||
> (bfq_bfqq_sync(bfqq) &&
> - (bfqq->bic || RQ_BIC(rq)->bfqq_data.stably_merged) &&
> + (bfqq->bic ||
> + RQ_BIC(rq)->bfqq_data[bfq_actuator_index(bfqd, rq->bio)]
> + .stably_merged) &&
> (*interactive || soft_rt)));
>
> /*
> @@ -2469,16 +2482,6 @@ static void bfq_remove_request(struct request_queue *q,
>
> }
>
> -/* get the index of the actuator that will serve bio */
> -static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
> -{
> - /*
> - * Multi-actuator support not complete yet, so always return 0
> - * for the moment.
> - */
> - return 0;
> -}
> -
ah. You moved it... May be add it in the right place in patch 1 then to
avoid that ? That may be due to some git/diff artifacts though.
> static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
> unsigned int nr_segs)
> {
> @@ -2905,7 +2908,8 @@ bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
> void *io_struct, bool request, struct bfq_io_cq *bic)
> {
> struct bfq_queue *in_service_bfqq, *new_bfqq;
> - struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data;
> + unsigned int a_idx = bfqq->actuator_idx;
> + struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
>
> /* if a merge has already been setup, then proceed with that first */
> if (bfqq->new_bfqq)
> @@ -2952,8 +2956,9 @@ bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
> if (new_bfqq) {
> bfqq_data->stably_merged = true;
> if (new_bfqq->bic)
> - new_bfqq->bic->bfqq_data.stably_merged =
> - true;
> + new_bfqq->bic->bfqq_data
> + [new_bfqq->actuator_idx]
> + .stably_merged = true;
Aouch. This is really hard to read as that is really not supposed to be
split like this.
> }
> return new_bfqq;
> } else
> @@ -3052,7 +3057,9 @@ bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
> static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
> {
> struct bfq_io_cq *bic = bfqq->bic;
> - struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data;
> + /* State must be saved for the right queue index. */
Drop this comment. It serves no purpose in my opinion.
> + unsigned int a_idx = bfqq->actuator_idx;
> + struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
>
> /*
> * If !bfqq->bic, the queue is already shared or its requests
> @@ -3063,7 +3070,7 @@ static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
> return;
>
> bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
> - bfqq_data->saved_inject_limit = bfqq->inject_limit;
> + bfqq_data->saved_inject_limit = bfqq->inject_limit;
> bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif;
>
> bfqq_data->saved_weight = bfqq->entity.orig_weight;
> @@ -5425,7 +5432,7 @@ static void bfq_exit_icq(struct io_cq *icq)
> unsigned long flags;
> unsigned int act_idx;
> unsigned int num_actuators;
> - struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data;
> + struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data;
>
> /*
> * bfqd is NULL if scheduler already exited, and in that case
> @@ -5445,10 +5452,10 @@ static void bfq_exit_icq(struct io_cq *icq)
> num_actuators = BFQ_MAX_ACTUATORS;
> }
>
> - if (bfqq_data->stable_merge_bfqq)
> - bfq_put_stable_ref(bfqq_data->stable_merge_bfqq);
> -
> for (act_idx = 0; act_idx < num_actuators; act_idx++) {
> + if (bfqq_data[act_idx].stable_merge_bfqq)
> + bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq);
> +
> bfq_exit_icq_bfqq(bic, true, act_idx);
> bfq_exit_icq_bfqq(bic, false, act_idx);
> }
> @@ -5635,16 +5642,16 @@ bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
> struct bfq_io_cq *bic,
> struct bfq_queue *last_bfqq_created)
> {
> + unsigned int a_idx = last_bfqq_created->actuator_idx;
> struct bfq_queue *new_bfqq =
> bfq_setup_merge(bfqq, last_bfqq_created);
> - struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data;
>
> if (!new_bfqq)
> return bfqq;
>
> if (new_bfqq->bic)
> - new_bfqq->bic->bfqq_data.stably_merged = true;
> - bfqq_data->stably_merged = true;
> + new_bfqq->bic->bfqq_data[a_idx].stably_merged = true;
> + bic->bfqq_data[a_idx].stably_merged = true;
>
> /*
> * Reusing merge functions. This implies that
> @@ -5713,7 +5720,6 @@ static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
> &bfqd->last_bfqq_created;
>
> struct bfq_queue *last_bfqq_created = *source_bfqq;
> - struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data;
>
> /*
> * If last_bfqq_created has not been set yet, then init it. If
> @@ -5775,7 +5781,8 @@ static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
> /*
> * Record the bfqq to merge to.
> */
> - bfqq_data->stable_merge_bfqq = last_bfqq_created;
> + bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq =
> + last_bfqq_created;
> }
> }
>
> @@ -6696,7 +6703,7 @@ static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
> {
> unsigned int act_idx = bfq_actuator_index(bfqd, bio);
> struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx);
> - struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data;
> + struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx];
>
> if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
> return bfqq;
> @@ -6804,7 +6811,7 @@ static struct bfq_queue *bfq_init_rq(struct request *rq)
> struct bfq_queue *bfqq;
> bool new_queue = false;
> bool bfqq_already_existing = false, split = false;
> - struct bfq_iocq_bfqq_data *bfqq_data;
> + unsigned int a_idx = bfq_actuator_index(bfqd, bio);
>
> if (unlikely(!rq->elv.icq))
> return NULL;
> @@ -6828,17 +6835,16 @@ static struct bfq_queue *bfq_init_rq(struct request *rq)
> bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
> &new_queue);
>
> - bfqq_data = &bic->bfqq_data;
> -
> if (likely(!new_queue)) {
> /* If the queue was seeky for too long, break it apart. */
> if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
> - !bfqq_data->stably_merged) {
> + !bic->bfqq_data[a_idx].stably_merged) {
> struct bfq_queue *old_bfqq = bfqq;
>
> /* Update bic before losing reference to bfqq */
> if (bfq_bfqq_in_large_burst(bfqq))
> - bfqq_data->saved_in_large_burst = true;
> + bic->bfqq_data[a_idx].saved_in_large_burst =
> + true;
>
> bfqq = bfq_split_bfqq(bic, bfqq);
> split = true;
> diff --git a/block/bfq-iosched.h b/block/bfq-iosched.h
> index f2e8ab91951c..e27897d66a0f 100644
> --- a/block/bfq-iosched.h
> +++ b/block/bfq-iosched.h
> @@ -416,7 +416,7 @@ struct bfq_queue {
> struct bfq_iocq_bfqq_data {
> /*
> * Snapshot of the has_short_time flag before merging; taken
> - * to remember its value while the queue is merged, so as to
> + * to remember its values while the queue is merged, so as to
> * be able to restore it in case of split.
> */
> bool saved_has_short_ttime;
> @@ -430,7 +430,7 @@ struct bfq_iocq_bfqq_data {
> u64 saved_tot_idle_time;
>
> /*
> - * Same purpose as the previous fields for the value of the
> + * Same purpose as the previous fields for the values of the
> * field keeping the queue's belonging to a large burst
> */
> bool saved_in_large_burst;
> @@ -493,8 +493,12 @@ struct bfq_io_cq {
> uint64_t blkcg_serial_nr; /* the current blkcg serial */
> #endif
>
> - /* persistent data for associated synchronous process queue */
> - struct bfq_iocq_bfqq_data bfqq_data;
> + /*
> + * Persistent data for associated synchronous process queues
> + * (one queue per actuator, see field bfqq above). In
> + * particular, each of these queues may undergo a merge.
> + */
> + struct bfq_iocq_bfqq_data bfqq_data[BFQ_MAX_ACTUATORS];
I wonder if packing this together with struct bfq_queue would be cleaner.
That would avoid the 2 arrays you have in this struct. Something like this:
struct bfq_queue_data {
struct bfq_queue *bfqq[2];
struct bfq_iocq_bfqq_data iocq_data;
}
struct bfq_io_cq {
...
struct bfq_queue_data bfqqd[BFQ_MAX_ACTUATORS];
...
}
Thinking aloud here. That may actually make the code more complicated.
>
> unsigned int requests; /* Number of requests this process has in flight */
> };
--
Damien Le Moal
Western Digital Research